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Mafia 3 ps3 textures
Mafia 3 ps3 textures













  1. Mafia 3 ps3 textures how to#
  2. Mafia 3 ps3 textures 1080p#
  3. Mafia 3 ps3 textures Pc#

Mafia 3 ps3 textures Pc#

"Upon testing the performance, it became apparent that reflections were the main resource hog for the PC version. This isn’t a direct comparison – GTA 5’s PC port was out more than a year after the initial console release – but one would assume that the PC version of Mafia 3 would allow for the same level of graphical customization.

mafia 3 ps3 textures

Upon seeing an open world game like Mafia 3, we’re reminded of Grand Theft Auto 5 and the extensive amount of graphical options available to PC players. There’s not really a lot of reason to be impressed with Hangar 13’s solution regardless of which platform you choose. Here’s the weird thing though – low resolution textures can be seen in some places on all three versions. When comparing the graphical quality to PC, the console versions seem to be the equivalent of the PC version’s Low to Medium settings. Mysterious as it may be, we don’t like it. Anti-aliasing can be pretty bad on consoles and the solution utilized is still unconfirmed. Some slight frame drops were observed while driving though and frame pacing tends to be an issue across all three versions. The target frame rate cap for both platforms is 30 frames per second and performance is relatively stable throughout.

mafia 3 ps3 textures

Mafia 3 ps3 textures 1080p#

Looking at the PS4 and Xbox One, Mafia 3 runs at 1080p resolution on the former and 900p resolution on the latter. "Looking at the PS4 and Xbox One, Mafia 3 runs at 1080p resolution on the former and 900p resolution on the latter." How many open world games have we seen buckle under the weight of their own ambitions? When examining the technical aspects of Mafia 3, it’s important to note its general performance above all else. Of course, Rosen also noted that if “performance ever falters, AI dies”. How do pedestrians react to your presence? What about the density of population? In the end, Hangar 13 seemed intent on communicating good AI, even if it’s not completely human, and especially one that can be conveyed over the length of the gameplay experience. This is especially apparent in environmental design when drawing a player’s attention to key elements or presenting what needs to be a bustling world.

Mafia 3 ps3 textures how to#

The presentation talks about the player’s interactions with the world around him and how to manage animation, assets and coding to craft the illusion of realism.

mafia 3 ps3 textures

Back at GDC 2016 in March, systems designer Seth Rosen from Hangar 13 discussed the studio’s vision in developing the open world.

mafia 3 ps3 textures

Mafia 3 has been lauded for its depiction of racism and the sheer atmosphere of its setting. It doesn’t make for the most endearing example of humanity but it’s fascinating all the same, especially when recreated in a video game.ĭespite the current critical reception to Mafia 3 and its flaws (such as the numerous bugs), the inherent vision still manages to shine through. Racism, the divide between the rich and poor, prevailing social stigmata and of course, the extensive proliferation of urban crime were all presented to immerse the player in the world. What remained consistent through that history is the desire to accurately depict life in the 1968-esque, New Orleans-inspired New Bordeaux. 2K Games’ Mafia 3, developed by 2K Czech and Hangar 13, has had a rather extensive development history.















Mafia 3 ps3 textures